![]() ![]() ![]() Fang requires 426 in both and obsidian requires 499 physique which means until VERY late game you dont need to worry about stats, you will be close enough to use most of everything. Grim calc shows 425/375/350 for physique, cunning, and spirit at 50 mastery in both classes, very few stat points would be needed for legendaries. #Grim dawn witchfire fullI wouldnt worry about stat points until you cannot equip items, with so many passives within the soldier tree you should be able to wear most equipment until very late if you spec a full 50 mastery into both classes. I am probably gonna see it through as far as I can on stream until it either becomes less fun to play or it falls flat in elite. Fang of C'thon, Obsidian, and a number of other legendaries could be good with the build. You will need to be patient for better gear into the mid game and be creative with how you build/tweak items with materials until later on. Overall, with all of the debuffs it could be a fun build with potential. Pneumatic is more of a heal than dreeg could ever be "as an example." And with enough points into the dreeg line you could forgo some poison/acid resistances on some items and get more out of a few slots. Blood of dreeg isnt really a heal, depending on how many points you put into it consider it more of a buff similar to Fighting Spirit. The downside to the build is that it lacks meaningful sustain, so you will need to spec into devotion appropriately to compensate. Witchfire does not influence cadence but the passive will increase your overall damage either way. The chaos damage is additive, all of the dots compound. The nice thing about cadence and witchfire is that the damage does not conflict with itself. ![]() I was playing a Witchblade earlier today on my stream. Note the lack of dual wield, intending use of a two hander or sword/focus combo aimed specifically at vitality damage. Message me if you want to discuss further, but here's a sample build I threw together for you to ponder. Lifesteal will be a must because you'll be very fragile even when putting lots of points into physique simply because your masteries are not durable. If you have points to spare, get nightfall as well. If you're going witch hunter, you definitely definitely want phantasmal blades and shadow strike. It also gives a solid base of physical and bleed damage for multiplication with things like Primal Bond. It suffers in ranged combat and really isn't worth using IMHO unless you're using heavy hitting melee weaponry. If it were single target only it would suck, but with 2 or 3 times the damage output, cadence can still perform solidly. The saving grace of cadence in my opinion is that fighting form multiplies its effect across several targets. If I'm going to go offensive I'll probably just pick Nightblade instead.Īny opinion on stat distribution/feasability of taking both PB and BoD? If I go soldier it'd probably be S&B with the Menhir exclusive rather than Oleron. Wendigo totem, corrupted storm totem, and devouring swarm synergize well with SW/SR (though more SR than SW) and you can be a life stealing fiend pretty easily. There's a legendary warhammer called Obsidian Juggernaut that I'd recommend you check out too.Īlternatively you could focus on vitality and be a conjurer. If you go nightblade, consider tacking on poison with the nidalla's skills and using vulnerability to increase susceptibility. #Grim dawn witchfire how toUp to you really how to build it, but discord cadence is a solid choice. Originally posted by ҉ Halcyon:I haven't tried it myself, but witchblade is a good choice with discord cadence, one point in fighting form, no deadly momentum, then take oleron's rage and squad tactics and the soldier passives and pump the rest in SW/SR and maybe curse of frailty and hellhound or storm spirit for a bit of extra power on the field. ![]()
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